Issue 6224
Auto Setup for Unreal import dialog(FBX) does not display correctly on Japanese version of Windows
The FBX import dialog of Auto Setup 1.01 for Unreal 4.22 is not displayed correctly on Japanese version Windows10 Pro (version 1903), so FBX files exported from CC3 cannot be imported to Unreal properly.
Specifically, the HQ Shader button and the OK button are not displayed because the dialog is not high enough. As a result, you cannot click the OK button, and as a result you have to cancel it with the Close button, and you can only import it as a general Unreal FBX file.
I tried to control it with the arrow buttons and enter key on the keyboard, but this was impossible.
I also tried dragging the edge of the dialog to see if the dialog itself could be resized.
This can happen very rarely in programs that are not localized to Japanese on a Japanese version of Windows.
Probably, this phenomenon seems to be caused by the font setting etc., but it seems that it can be corrected by the size setting etc. of FBX import dialog of Auto Setup 1.01 for Unreal.
Submitted bym_koshi
Sep 1, 2019