218 issues found

0

Votes
Assigned
I am trying to follow this tutorial,
https://courses.reallusion.com/home/cartoon-animator/character?v=cartoon-animator-4-360-head-tutorial-intro-to-360-degree-heads
,to create the rolling head effect. It is not possible to follow the instruction in CT5 and the new content manager....More
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Submitted by derekaburchell

5

Votes
Active
Can you please develop within the app an easier way to rig characters. I know rigging in general is not easy but when I look at a preconfigure human rig that can be added to any 3d human character in Blender and when i look at Mixamo website with their automatic rig and animation I believe...More
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Submitted by jw_789_230544

0

Votes
Released
Even if I undock the timeline, when nothing is added to the scene it is not getting resized.
We should have the ability to move and resize the timeline even when docked.
It makes it troublesome to work with just a few rows of timeline visible and have to scroll every time....More
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Submitted by Famekrafts

0

Votes
Released
Trying to import SVG Data (created via Inkscape 1.2.2) in CTA5.01 via Layer Menu results to a fault message "failure to add element" (see screenshot). Also tried CTA-Demo-Character leads to same issue.
In the Layer Menu is a "+"-Symbol for adding SVG, jpg, png at Composer Mode. Importing jpg...More
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Submitted by BrandyDE

3

Votes
Active
The AE export from CTA5 is a great feature, however with Adobe's pricing, other NLE alternatives would be great. I know we can export transparent MOVs or image sequences, but one still has to re-construct the entire scene upon importing those assets into a different environment. This isn't...More
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Submitted by AverageJoe

1

Votes
Active
Hi had a problem when transferring content from CA4 to CA5, that it didn’t finish in the same place of template but in the custom template. I have contacted the support and received this answer:
“If it’s the purchased content pack, it’s suggested you install them again in CTA5, and you could...More
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Submitted by feelingood

1

Votes
Active
1. During 360 Head creation, can we please have a "lock" function on the default central expression to prevent accidental morphing of it during use of the average/mirror functions.
2. In Face Key Editor, can we please have a check-box to hide/show spring bones? They make it very hard to see...More
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Submitted by Tarampa Studios

0

Votes
Released
Please see post here...
https://forum.reallusion.com/531005/Facial-Animation-Setup...More
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Submitted by Dr JP

2

Votes
Active
Right now if I have to take an animation, I have to first render it as frames or video and take it into AE.
The whole animation export to AE from CTA5 will be just great. Maybe create a plugin for it.
Basically, it should work like, you open AE from inside CTA5 that automatically takes the...More
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Submitted by Famekrafts

0

Votes
Closed
Dear Dev-Team,
wish you a good new year.
I tried to animate the eye and the inner pupil/iris/eyeball separately in Composer Mode....More
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Submitted by BrandyDE
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