Votes
3
Product:
Cartoon Animator 5
Version:
5.31
Status:
Active
Issue 11606
CTA5 Next updates
A few more updates in the evolution in CTA5 vector animation and we'll have a software people will flock to for animation. Here are a few things that would make CTA even more powerful for animation.


1. VERTICES ANIMATION:
The ability to take a vertice of any vector object and animate that single vertice. This would turn CTA5 into an even more powerful vector animation software. You are already halfway there with FFD editor, however, we need to be able to edit single vertices or multiple vertices on the object itself, not just a mesh influencer.

Example from RIVE:
https://youtu.be/bPAtuelJf9o?si=8HHvzWWz7XG5RbjN

2. MACHINE STATE:
The ability to setup a MACHINE state for interactive animation. If triggered, then animate this. This would be pushing the software towards being a game/app maker.

3. Physics & Hitbox
https://www.reallusion.com/FeedBackTracker/Issue/Hitbox-and-Physics-solid-and-weight/1/physics

4. Live Drawing Layer (blender plugin)
https://www.reallusion.com/FeedBackTracker/Issue/Live-DRAWING-Layer-in-CTA5/1/physics

5. SVG JSON exports (or RIVE INTEGRATION)
The ability to have vector exports rather than heavy image sequence exports. Every export render from CTA is raster/bitmap based whether it be image sequence or video files. The future of animation, is light weight json svg interactive animation where you have vector to vector animation exports at such lighter weights for apps, games, etc..

It blows my 80s kid mind to see how they are making graphics with Json svg where you can interact with them, animate in live, etc... and it doesn't matter how big or small, they are peanuts in size compared to t-rex size of raster/bitmap sequences. Which is huge in apps, games, and I believe soon we'll see movies that change the direction of characters depending on factors of the user, where the dialogue will change depending on the Ip you are logged in from, where animations are dynamically changing depending on the user watching.

Live animation via json in an animated video. Where the language, skin tone, or other factors just change live, in an actual video, dpending on user settings. That's whats already here and will utlimately come about through this. If CTA can either integrate with RIVE or figure out how to make its own svg json export for images, which would integrate with modern apps like Unity, Web, Apps, etc... then CTA will be a force to be reckoned with.
OS: Windows 11
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Submitted byboxels
1
COMMENTS (3)
gavin1102
Voted
boxels
The more I use RIVE the more I want a CTA5 pipeline plugin from CTA5 to RIVE. Would be amazing to put all that good vector graphic animation power in CTA5 into RIVE. A 5gb graphic export from CTA5 for interact apps is under 10mb with rive. I want to have my vector animations exportable in vector/json format for use in RIVE. 

https://rive.app/community/files/14601-27777-nightynight-story-book-app
boxels
Need I say more about needing to integrate something like this into CTA? 
https://rive.app/game-ui
1