There are about 35 rigging templates that come with Cartoon Animator. Only a few are available with the white paper in PSD and vector formats. I would like all rigging templates to be available for use in image editors including the ones in the Content Store. * Puppet Actor Toolkit * 360...More
I was working normally, and I had my entire hip bones just dissapear, no deletion no change, just gone. I would have lost so much work had I not backed up my character previously. What happened, where did they go? They are still there, but not still there. https://www.youtube.com/watch?v...More
When you export PSD on Krita 5.1.1 picture don't appear clearly For photoshop 2021 when you save your file it don't update un Cartoon Animator ....More
Imported SVGs do not seem to support blur. Blur is very useful to create lighting effects such as reflections/shadows on objects or shafts of light etc... Thanks...More
Iclone has a particle engine, why that cannot be used in CTA5? With springs added, particles could actually interact with springs to create some very cool effects. I understand it is in 3D but particles can be created in 2 axes also. Right now I have to rely on third-party particle engines...More
At present, only .exe files associated with a graphics program will allow it to be selected as an SVG or PSD editor. The new Affinity Designer 2 is a Windows App, so does not have an .exe file. It cannot currently be selected as the editor....More
Doesn't matter how i try, my video export doesn't render correctly as it should. MOVE export. Codec installed working on other projects. https://youtu.be/ne41I2RNu7Q...More
I think the current catoon animator 5 if you can not develop their own ai products, you can consider the whole good third-party ai products. 1. Text to Speech For example, Text to Speech...More
I'd like the ability to export the scene and characters into a game maker as it is without having to reconstruct it again. For example, Blender—I'd love to use its lighting engine, but rebuilding the scene is an undertaking. I'm not saying I'd like to have the entire project animated in Unity...More