Spring Bones is very nice for its added secondary animation. However, the Spring Bone physics simulation needed to be somehow activated before the animation started. I'm trying to use CT5 to create a looped animated sprite with spring bone attached to simulate secondary animation. every time...More
On the manual, the E key to stretch bone joints function is currently listed under the "Constraint Off" feature and should be corrected to the "Constraint On" feature. Also, this E stretch bone key is a great feature, its shortfall is that its value can not be copied and pasted to other keys...More
Version of CA is showing as 5.02 while it should be 5.22 as it shows all updates applied. It is not showing motion pilot icon on left toolbar or anywhere else. How could I upgrade to 5.22 and how can download motion pilot ?...More
At present, there exists a zoom feature, which is nice, but a dolly in/out for the camera would simplify animation for camera movements. You already have a 3D plane function. If you can add the camera as a separate object that we can alter the position of, users would be able to dolly in...More
Enlarge font and UI for the 4K display checkmark in the preference setting did nothing when I ran the CA5 on my 4K Asus laptop running Windows 11....More
1. Rigged a custom PSD 360 Character. 2. Export through Launching the PSD pipeline to Photoshop. 3. Clipping on the Character's EyeWhite layer and Iris layer, as if there is an invisible cropping range that the iris can not extend to in the bitmap layer....More
I have a character with a simple bone structure and morphed head. The character has worked fine up until the 5.22 update, where now the head faces the wrong way on the stage, and is completely wrong when exported to AFX, where it is facing the extreme opposite and cut off by the mask. In...More
Spring effect does not work. Neither in new project nor with the projects that I created earlier. In composer mode's spring bone preview the effect looks fine. When I run the animation in stage mode none of the characters shows the spring effect. It worked earlier, so I have no idea what happened...More