Hello! I am trying do import the Genesis 2 Michael 4 caracter with genitalia, but the genitalia are streched and very funny looking. How do i import the M4 caracter with the genitalia correct?...More
Other than the obvious of homogenizing the look of the UI with iClone, it needs a major upgrade and new features. - Undo should work with all aspects. - Savable workspace layout. There should be specific panels for props or characters and offer saveable layouts....More
I have the latest versions/ updates for the used products Process converting genesis 2 to iclone through IC 3DX 6 pipeline Dragging the IcloneFaceKey files for ( Genesis2_Female_iCloneFaceKey.DUF ) or (Genesis2_Male_iCloneFaceKey.DUF) onto thier respective characters does not give the result...More
Hello RL, CC 1.5 has the possibility to model the mesh of a cloth, so I wonder whether would be possible to extend them also to the iProp mesh. Probably 3DXChange would be the best target application, unless you think that vertex modelling with the possibility of keyframing animation would...More
I sure hope you guys are moving to a 64 bit 3DXchange as I keep getting stupid errors that are solved if I use SketchUp to export FBX. I have found the current 32-bit version lacking in it's ability to load a large file bigger than 10Mb. I'm using SketchUp trial to get around this archaic...More
The following bug seems to apply only to CC meshes and a few G6 meshes (such as hair). I did not notice it with G3 or G5 meshes. Here is how to reproduce the bug using only 3DXChange (i.e. without using any 3rd party software): 1. Load a CC character with clothing into 3DXChange (e.g. CC...More
I say plugin as I suspect that not all would need to have such a feature. But some might want such a time saver. Often that is the only time when I have to start over due to a slightly off weight painting problem that suddenly appears when animating that wasn't caught in the tests. Now if...More