the morphed prop always imports into 3d exchange (from ic6) in its original state and is un-useable to export with the modified teselation mesh... I might be missing a step but I have searched for a solution and just cant find it...More
Regardless if I open Heidi directly in 3DXChange 6 Pro or push her from iClone, when I try to click on the Modify Panel to do some operations, 3DXChange closes. Another user reports the same problem but he is getting an error message which seems to have blank content. Sometimes it will let...More
The Functional Mock-up Interface (https://www.fmi-standard.org/) is used for creating models for computer simulation. The standard is supported by tools listed here: https://www.fmi-standard.org/tools. Although perhaps not in line with iClone future goals, the ability to import models specified...More
It would be great to be able to import assets (or actors, even) to CrazyTalk Animator from vector files and support for this could be added to 3DXchange....More
When working with long animations and exporting them to 3DXchange, blinking generated by "Auto-Blink" breaks, though I have not found consistency to determine the exact cause. Steps to reproduce: 1. Add Christian to a blank project...More
When a MotionPlus is split into two different motions, a track starting after frame one will not reposition the morph animation to match mew start and end frame numbers. Steps to reproduce: 1. Load Character into 3DXChange...More