Hi, I mainly do pixel based very low resolution 3d art and I need to see the materials and textures as sharp as possible. For textures around 32 x 32 etc. Is there a way to switch off the bilinear filtering which gives all textures that blurry look? I just want the basic nearest neighbor filtering...More
Each time I apply an atmospheric light preset iclone deletes my sound track as well. Please provide for an option to stop this behaviour. Also please add an option to also not delete my camera settings and camera animations....More
There are two problems 1. missing baked physics track on the timeline -the option to show or hide it doesn't seem to exist. 2. we can no longer right click on the character to remove the vertex/baked physics animation in the viewport,...More
Hi, There are two issues I recently encountered: 1. Panning/dragging timeline doesn't work when using ALT + middle mouse button anymore. The mouse hand changes to open hand but nothing happens when I move the mouse....More
Hello, this just need to be said. Each time i visit the video tutorials https://courses.reallusion.com/home/iclone they are placed somewhere else. It would be easier for a user to find a specific video with keeping them in place....More
I am currently following the issue same as here. https://discussions.reallusion.com/t/issue-with-scale-when-using-crowd-sim-in-omniverse/12758 However, I have also encountered with scale mismatches between iClone and Omniverse. The world scale appears to be 100:1. I wonder if there is any...More
iClone needs the ability to move IK Effectors in all axis without being constrained to just 2 axis at a time. I believe that would make it easier to perform posing/animating a character in iClone....More
I provided a technique that could prevent cracks in both cloth physics and displacement here: https://www.reallusion.com/FeedBackTracker/Issue/A-crack-free-displacement-Hack-to-add-to-your-Human-Shader Perhaps the last ideal solution to this would be that Displacement maps have the option...More
It would be great if there was an automatic way to replace a prop with anothr prop but would still have all the positioning and animations transferred to it from the other prop...More