There are two problems 1. missing baked physics track on the timeline -the option to show or hide it doesn't seem to exist. 2. we can no longer right click on the character to remove the vertex/baked physics animation in the viewport,...More
Hi, There are two issues I recently encountered: 1. Panning/dragging timeline doesn't work when using ALT + middle mouse button anymore. The mouse hand changes to open hand but nothing happens when I move the mouse....More
Hello, this just need to be said. Each time i visit the video tutorials https://courses.reallusion.com/home/iclone they are placed somewhere else. It would be easier for a user to find a specific video with keeping them in place....More
I am currently following the issue same as here. https://discussions.reallusion.com/t/issue-with-scale-when-using-crowd-sim-in-omniverse/12758 However, I have also encountered with scale mismatches between iClone and Omniverse. The world scale appears to be 100:1. I wonder if there is any...More
iClone needs the ability to move IK Effectors in all axis without being constrained to just 2 axis at a time. I believe that would make it easier to perform posing/animating a character in iClone....More
I provided a technique that could prevent cracks in both cloth physics and displacement here: https://www.reallusion.com/FeedBackTracker/Issue/A-crack-free-displacement-Hack-to-add-to-your-Human-Shader Perhaps the last ideal solution to this would be that Displacement maps have the option...More
It would be great if there was an automatic way to replace a prop with anothr prop but would still have all the positioning and animations transferred to it from the other prop...More
1- Depending on where you want to place a prop in a scene it appears very often at an infinit distance. Even you place it for example on or near the shoulder of a char or something. As higher you place it in the scene as farer away its placed. See attached image....More
Current Workflow to View or Change a Camera: * Hover Over the Switcher Lane to view the current camera (#). * Right-Click, hover, and then select the desired Camera #....More