697 issues found

0

Votes
Released
Every time i use the motion layer, and press the reset button, the error appears and the program shuts down. Thank you for having a restore unsaved stuff function....More
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Bug
Submitted by moous

0

Votes
Not a Bug
1. Import Ch15_Non_Pbr character
2. Convert motionfile Walk_with_Rifle - ( exported from mixamo for this Character )
3. Dragging this onto the Animation track or double click in filebrowser...More
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Submitted by doubblesixx

0

Votes
Released
STR:
- Open iClone 8
- import a humanoid character...More
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  •  604
Submitted by vtoddw

1

Votes
Active
First of all, we need WASD movement hotkeys like in Unreal Engine. At least it should be added as an option for those who want to use it that way. It really complicates the work.
Secondly, the development of Unreal Engine plugins.
Plugins that work better in old versions give worse results...More
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Submitted by yepkoo

0

Votes
Released
The problem is that I have a huge amount of project files in the IC7 version where I put the sound track in the character sound track , but I don't mean the viseme track, I mean the plain sound track. As there is no sound track associated with character in version 8, there is silence. I hope...More
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Submitted by Freddymusic

0

Votes
Closed
More the character is taller, less the motion director is working.
I tried to change the body scale at "1000", and the character don't move at all.
It's not nice for Godzilla or KingKong!...More
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Submitted by Leowald

0

Votes
Active
I have projects created in iClone 7 that have an aspect ratio of 2048 x 858. In iClone 8, if I open the project via the file menu, the viewer aspect is correct but if I open a project by dragging and dropping from the File Explorer into the viewer, the vertical gets stretched to fill the default...More
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Submitted by jeffkirkland

0

Votes
Not Reproducible
Any time I try to apply motion puppet to a character, IC8 just shuts down. Have tested with multiple models.
AMD Ryzen Threadripper 3970X 32-Core Processor
Geforce RTX 3090...More
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Bug
Submitted by younggunmotion

0

Votes
Active
As a VR / AR Studio we have a lot of interest in using our Azure Kinect cameras as a mocap tool directly integrated with Iclone8 - and we're wondering if it's in your pipeline to update the Kinect plugin to make it possible to use Azure Kinects as well?...More
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Submitted by Nelson111

0

Votes
Closed
The imported mixamo movement creates an uninterpretable movement in both CC4 and IC8. This movement works perfectly in IC7. In IC7 I converted the motion into a motion clip and dragged it into 8. At this point the motion was almost the same, but the character moved sideways while moving, the...More
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  •  293
Bug
Submitted by Freddymusic