1661 issues found

3

Votes
Active
Hi,
The render engine should be developed for a better render quality. This should be added as an option.
Thank you....More
  •  2
  •  1190
Submitted by RyderHS

0

Votes
Closed
start program. program initialises then a message appears
"Character Creator has stopped working
A problem caused the program to stop working correctly ….."...More
  •  1
  •  1188
Submitted by GamePM

0

Votes
Closed
Hi and thank you for your help. I have installed the motion capture and faceware apps a couple times now and I keep getting the folllowing error – how do I get past retry?
This is my second ticket in 4 or 5 days on this same topic with no reply....More
  •  1
  •  1188
Submitted by Toon Dude

0

Votes
Released
PROBLEM:
As a result of Substance Designer updates, it now writes MDL files in an updated format.
The current MDL format is "1.5" and it fails to load into iClone....More
  •  0
  •  1184
Submitted by justaviking

0

Votes
Closed
This file was provided by Xsens and contains hand tracking data from their Manus gloves:
https://drive.google.com/file/d/1-C_RtIBlEpUendpwykM4C6pCLMgE324p/view?usp=sharing
Load it in 3DXchange as a non-standard character, I mapped with this profile:...More
  •  3
  •  1183
Submitted by OB1Flow

0

Votes
Not a Bug
Indeed, when running "Render Scene" with "Stand Alone Render (save mi scene)", artifacts are getting smoothed out in the rendered image.
However, if I turn around and initiate the render again from the Export folder directly, or use just "Save Mi Scene" and then render, artifacts are still...More
  •  5
  •  1183
Submitted by 4u2ges

0

Votes
Not a Bug
I exported my animation from UE4 and imported it to iClone 3DXchange 7 and it seems fine. I converted it to a non-standard character and it plays back correctly in the viewport. When I send it to iClone 7 the animation rotation is wrong. The hands should be pointing down the Y-Axis but the...More
  •  3
  •  1180
Submitted by micahpharoh

0

Votes
Released
With Live Face connected and working, you can no longer set a zero pose. This is a SERIOUS bug and one that just occurred (as little as last week it was working fine). Without the ability to set a zero pose all facial mocap is wrong....More
  •  2
  •  1179
Submitted by Kelleytoons

2

Votes
Active
With the Smart Gallery why not make the packs/items show what the type of license the user has like this(images attached)?
When I first started with Iclone I was like I was going to do everything in iClone so didn't see the purpose at the time for an Export License. (Forgive me I was a Noob...More
  •  1
  •  1178
Submitted by 3dSphinx

0

Votes
Active
Imported an animation made with a Perception Neuron 32.
Added some edits.
Accidentally deleted the character....More
  •  3
  •  1178
Submitted by martinvazquezsoto