iClone Render (Image Sequence) would skip iterations while rendering dark scenes under certain camera angles. To reproduce, download a sample project: https://www.dropbox.com/s/q32gl2au1k4fkjt/iClone_Renderer_Skip_Samples.iProject?dl=0 and follow steps in the video, where you may clearly...More
I like that iclone uses physx, Oh a choice between CPU and GPU option would be nice , please add . but i would love to see rag doll physics for characters . So characters interact with each other eg fists , legs , heads collide with others . I am sure this can be done as shapes for collision...More
After about 60 frames all my screens go black then recover, however the iclone camera windows whether a camera or preview have whited out . the animation time line continues to run. this happens regardless of the display mode (PBR or Traditonal ). the program responds to all commands afterward...More
hello Support I am unable to open iclone real time 3D animation I keep receive and error Iclone 7 app has stopped working. and Character Creator is crashing at startup same...More
I don't know if this will already be coming for iclone 8 but foot alignment is done with the Layer Editor and should exist in the Curve Editor. iClone 8 may resolve all position issues and maybe this is not needed....More
iClone has the ability to merge separate motion clips into one single clip for easier manipulation and/or exporting. http://manual.reallusion.com/iClone_7/ENU/Pro/Default.htm#iClone_7/Pro_7.0/09_Animation_Timeline_Editing/Merging_Clips.htm It appears there is no such option for merging clips...More
When more that one tree of the same kind is added to the scene, the resulted export size of those trees becomes squared Example: One Azalea tree is added to the scene - the export scene file size is 22 Kb (slide 1) and number of vertices for the tree is 414 (slide 2)...More
Hello, while editing a complex project with many props and materials, I found that it would be very handy to have a way to disable the GI settings for all the props and all the the materials of a prop. Obviously, if this can be done with the forthcoming Python API, there will be no need to...More
Recently updated from 7.8 to 7.81- before hand everything worked fine. Using an .iavatar asset exported from the latest character creator 3. Nothing unusual. The scenes worked fine....More