1661 issues found

2

Votes
Active
Please we need also to import alembic files with different amount of verts on each frame...More
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Submitted by ahingel

0

Votes
Not a Bug
When resuming a render that previously crashed, or when doing a touchup render, ObjectID colors are different.
Object ID is used for masking in video applications and needs to have the same colors for the duration of the clip.
To recreate:...More
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Submitted by JohnLiebe

0

Votes
Not a Bug
AccuLips currently does not work very well with english audio, but it absolutely does not work with other languages due to missing data for speech recognition.
AccuLips with German/Deutsch? No way.
Missing feature? ...then please be so kind and tell your customers that it works only in english...More
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Submitted by quellenform

0

Votes
Active
Steps to reproduce:
1. Open AccuLips window and open audio file:
https://drive.google.com/file/d/1XeCrf7neLJ6uPk4CC4R54-2vnmVqyVvb/view?usp=sharing...More
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Bug
Submitted by jerome.dipietro

2

Votes
Active
A small quality of life thing that would make a huge difference. Please can the Gear List pop-up window that opens when you start the Motion LIVE plug-in please remember the last entered IP address? Currently it resets to a default 127.0.0.1 so you have to consistently re-enter your devices...More
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Submitted by jerome.dipietro

0

Votes
Not Reproducible
Trying to transfer non standard character to UE4 through live link
and i get this message about memory again
This message about memory appears lately so many times...More
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  •  1120
Submitted by ahingel

0

Votes
Released
Noticed that Morph Creator now fails to launch. It starts, and then peters out for every kind of avatar I attempt. I tried restarting my computer, and restarting iclone so far....More
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Submitted by davidmaximo

0

Votes
Released
I'm trying to export facial animation that I've captured with acculips and faceware, but any changes I've made to the
talking style editor don't save out in i-talk file, motion plus file and more importantly in an fbx file that I'm exporting to
Unity...More
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Submitted by e1_scheer

1

Votes
Active
I would love it to have the following Iclone improvements, focused on animation.
- Being able to create an animation cycle, only with certain poses and not having to repeat the process of the opposite axis again.
-To be able to improve the animations with the physics (only if the user needs...More
  •  0
  •  590
Submitted by dasv90

0

Votes
Active
It would be great if we could look at references of what each expression is supposed to look like. Refer to the picture for example, what is "left mouth narrow"? What is it supposed to look like?...More
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  •  597
Submitted by fidelsoto