What kind of trainning you trying to offer? What kind of logics you intend to give us? I can't understand the way you think we must go through with the backsound in tutorials....More
Hello. Modifying and dealing with animations to get a personal and unique motion for each character or cleaning mocaps a hand-lane is necessary Not being able to clean or modifying a few keyframes of the hand separated from the arm makes the process very tedious and most of the time impossible...More
I have quite huge scene to render in iray with sun&sky option. It has around 17M triangles in sub 1. I am working on 32 core/64 threads threadripper + 2080ti x 2 + 64 GB RAM. My PC comes out of memory and GPU usage is shown as 12 GB/11GB (while at the end its 22GB total, but I've seen Iclone...More
iClone crashes when trying to export FBX file i was trying to export a non standard character iclone pops up the message about memory again and crashes :(...More
I also mentioned before that please take action against hackers who are spreading Cracked iClone to public free of cost, but no action was taken. Here I want to mention these guys who are not only giving iClone 7.9, but also giving CC3.4, Headshot Plugin and 3DXchange. You may open these links...More
So I've noticed--and apparently some others have to--that neither iClone 7.9 (or CC3.4) offer to restore a file after a crash. It's happened to me on multiple files, some big and complex, some just one character and no props, and it's not offered once since the update. Because it's happened...More
Since iClone 7, frequently, it is impossible to add a keyframe at a position, it is added on the previous position. For example, in the attached file, the clip starts at 4700, but it is impossible to add a frame at position 4737. It is placed at 4736. However, by moving the clip to position...More
Sometimes iclone crashes whenever I run an iray render. The only solution is to save the project as a new file and save the frames in a different folder....More
Hello. I imported an animation into iClone 7.9, from Unreal using 3DXchange and the upper body of the characters always remain on T-Pose. The animation was initially created on iClone, and on 3DXchange and Unreal it plays fine....More