358 issues found

0

Votes
Not a Bug
Whatever I do, click and whatever, the legs stay pinned in edit motion layer so you cannot move the feet when you rotate the hip....More
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Bug
Submitted by Rottadamic

0

Votes
Released
Any cloth/shoes/hair which is tessellated or have a displacement map, becomes static in Iray render while character is animated.
Those items "freeze" at the position of the timeline scrabber and do not move in the image sequence or MP3 renders.
On a screenshot hair and boots are tessellated...More
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Submitted by 4u2ges

0

Votes
Not a Bug
System Config :
Latest windows 10 and all Updates in the drivers / Updates / 64 GB Ram 3080ti 12GB 2x 46" Displays /
Hey RL,...More
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Bug
Submitted by 2IDs media:design

0

Votes
Not Reproducible
When importing an FBX created with Blender, multiple Shape Keys were previously detected as Morphs, but iClone8's Morph Creator does not detect them anymore. This occurs when importing an object created in blender with multiple shape keys and exported as FBX. In the past, I would get an alert...More
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Submitted by miwm777

0

Votes
Not Reproducible
I have an iclone timeline comprised of multiple animations that have been blended correctly using the 'Align Direction' feature of the Motion Direction Control tool.
But when I use Livelink to send the animation to Unreal engine 5 (targeting a reallusion configured metahuman) - the animations...More
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Submitted by Mavvi

0

Votes
Not Reproducible
So I’m getting the following message in the console:
2023-06-19 12:42:36 [Error] [omni.hydra] Failed to create MDL shade node for prim ‘/World/Looks/Ceramic_Tiles_Subway_Antique_White_Dirty_02/Shader’. Unsupported identifiers.
This happened all of a sudden, out of the blue. Materials were...More
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Submitted by bennydee

0

Votes
Released
There is no option to to turn off the purple guide points for the hand and foot contact points when in the edit motion layer. That the 8.2 update turned on. They are not necessary for normal routine animation work flow.
When i'm placing hands and fingers I need a clear view of the mesh contact...More
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Bug
Submitted by blindman

1

Votes
Assigned
I attached a demo project:
- on frame 0
- I have a dummy character in T-Pose in zero-origin with reach effector on its hip...More
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Submitted by Amper Sand

0

Votes
Not Reproducible
I am trying to import mixamo animation into Character Creator or Iclone, and I am missing Motion profiles.
I am basically missing all the Motion Profiles except for the Roblox ones.
This issue was created after I have updated to 4.21 and 8.21...More
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Submitted by kushtrimthaqi85

1

Votes
Assigned
Steps to reproduce:
- new project
- place an avatar at 0,0,0...More
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  •  302
Submitted by Amper Sand
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