after importing xsens animation data using the xsens profile, thumbs are consistently rotated backwards.From the first frame of the T-pose the thumbs are backwards. Something about the motion profile doesn't work with the thumbs, we need an update to the xsens profile....More
1. open CC 4 -> export send to IClone 2. gamble that you won't have to wait forever. 3. observe sub-par performance as you see 0.8GB VRam used, ~ 2GB systme memory used, and odd spikes in CPU used when alt tabbing back and forth....More
I am experiencing multiple issues with Motion Live for Perception Neuron. The motion data from the thumbs is behaving strangely and does not match what I see in Axis Neuron. Additionally, there appears to be no way to filter data per joint, which is highly frustrating given the severe bugs...More
Absolutely lovely and great possibilities, everything works perfect, when not you simply refresh it, or update your laptop ( Acer nitro 5 ) and Windows updates. So many possibilities in everything you want to make!!! Great, good work done by its makers, great fun for the user....More
1. Make a chain of bones and import it like a prop. 2. Try to move the bones, fk works. 3. Ctrl - click on bone at bottom of chain to make it blue, then click on a bone higher up in the hierarchy to make it yellow....More
1. Using Motion Director. 2. Load Character CC4 Kevin.ccAvatar. 3. Load this hair to Avatar. (Prime Hairstyles - Center part curtains.rlHair OR Ear length Bob.rlHair)....More
Dear Reallusion team, as the title says, linking a prop to a character or another prop and unlinking it at a different position, reverts the prop to its original starting position. Video-link attached to replicate the issue https://youtu.be/jtuQHauaw1o...More
Being able to export compositing elements such as normal, depth, and object ID mattes for use in software like Nuke or After Effects would be convenient. This is similar to the capabilities of the now-discontinued Iray plugin, which I do not own. At times, a simple render is all that's needed...More