Intermittently on opening iClone the Main menu items in "File" and "Create" are in a different order than normal. Eg: For File Menu.... Normal Different item order...More
We're currently locked into the SSS maps on for SSS characters and objects , it would be very interesting to have a transform tool that we could move around that isn't a light source but instead just produces the effect of SSS and functions as an override. This SSS override tool would have...More
Hi guys, just wondering if you can add video/frame sync between AccuFace and iC8 playbar in a Scrub audio type function and jump to frame in the AccuFace Window<---this especially. That way we could quickly jump to points that might not be as accurate to almost do facial rotoscoping. In the...More
Several Popcorn FX Effects (ive tested "Dry Ice" and "Cigarette Smoke" so far ) are rendered in an unwanted distance away from a character for example. Even placed in front of the char, the smoke is rendered behind the char. Only when gaining brightness of the effect for a certain extend it...More
When i use a VFX plugin in my project i can't turn off effect on timeline. It is works only inside modify panel window with on/off buttons. This slows down the workflow if I want to do mass on and off on the timeline. Copy paste does not works in timeline when i need more on/off automation...More
creatate a scene in blender, wether using a purchsed prefab, or sculpted doesn't mater. first off, you can't export a whole scene into blender using the data link, (crashes) So you can try to save using .obj or .fbx then import into iclone, the materials for the obkect either don't come in...More
I have been using iClone for about 4 years and have worked extensively with it. I would like to share some suggestions that could make the process more fluid, at least for me. Here is the list: Complete Timeline Bake with Clip Separation: Allow a complete bake of the timeline while maintaining...More
Suggested feature: please allow the option within Prop Puppet to allow the blending of animation so we can layer prop puppet animation on top of each without overwriting the previous prop animation (similar to how face puppet works)...More
When I apply Translucent GI the object (on screen) becomes completely invisible and displays a feint outline of the object's interior mesh. The visibility of the object is not affected by altering the strength of opacity channel- either by slider or by adjusting the brightness on the opacity...More