Issue 11496
Issue with Translucent GI
When I apply Translucent GI the object (on screen) becomes completely invisible and displays a feint outline of the object's interior mesh. The visibility of the object is not affected by altering the strength of opacity channel- either by slider or by adjusting the brightness on the opacity texture, only the visibility of the mesh is affected.
I have opened older iProjects and find that this is now happening in those projects where it did not happen at the time I created them. This problem is only on screen, the transparency renders correctly.
I have tested this problem from a computer restart so fairly confident its not a system memory issue. The opacity works fine if I switch to Alpha Threshold.
The .jpg enclosed is a screen shot of the mesh being displayed when Translucent GI is applied. I have overlaid an inset showing the rendered output to be correct.
AMD Ryzen9 3900x, 128Gb RAM, RTX 4080 super, Windows 11
Submitted byLanzaboy
Sep 3, 2024