697 issues found

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It would be nice to be able to save Visual Settings so that a creator can easily bring it to the next scene of a project. Also it would be nice to be able to save the setup a creator use for Rendering instead of having to reset up for each render....More
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Submitted by 3dSphinx

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Total überfordert I Clone 7 läuft gut, aber nun das neue 8 nichts geht...More
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Submitted by udomatisch

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Volumetric lighting does not work for the rectangle spotlight shape.
Note: Volumetric lighting does, however, work for the rectangle point light shape....More
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Submitted by trevorama

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There's being a recurring issue with Iclone -> Unreal Engine Workflow, since I started using this product, it's always popping in forums and discussion threads but there's no definitive answer, over the years the reallusion team has made decent strides to assist with this issues
i. Exporting...More
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Submitted by Joevolve

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I see iClone being being close to replace my Autodesk suite of software, but I currently don't see a way to take the tracking data from something like Hitfilm Pro into iClone so I can animated a character and render it to match the camera move. THIS WOULD BE A GAME CHANGER.
Is there a way...More
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Submitted by ToonaciousD

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Show size of selected object like CC4!
Why is this not already there?...More
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Submitted by wirtz.erik

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Hello, I have a suggestion. It would be helpful if users could color code the Motion Layers on the Timeline. An example is a user having the ability to right or left-click the name of the body part listed on the Timelines Motion layer (Torso, Head, LArm, RArm, etc.). Then a popup window opens...More
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Submitted by gamehatchers

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It would be beneficial to have an instancing feature like how the .itrees and .igrass does. So for example when we make duplicate props it reference the main mesh instead to save on triangles.
For example this scene all the trees and foliage is only around 5k of triangles. So I think (I could...More
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Submitted by 3dSphinx

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I have played with the terrain and it's not bad at all. However maybe the gardening feature should be linked to the terrain. Then the user could be able to make an array of foliage or trees to randomly select when gardening.
The reason I suggested having the gardening feature under the terrain...More
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Submitted by 3dSphinx

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I have assembled a scene with 3 paths and several characters.
Using Motion Director, i assigned presets and path starting points for the characters.
However, there is no control on how fast the characters move along their path....More
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Submitted by 3dtester
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