697 issues found

0

Votes
Active
Please add the feature to export animation with a mixamo preset. Complete with bone names and animation. Mixamo has become a industry standard when it comes to mocap. The ability to import mixamo is great but we also need the ability to export....More
  •  0
  •  243
Submitted by megaoutput

0

Votes
Active
I LOVE ICLONE AND WISH TO USE IT FOR RENDERING MY MOVIES AS I PREFER/LIKE THE RENDER OUTPUT BETTER THAN THAT OF UNITY/UNREAL/OMNIVERSE AND WISH TO PROGRAMMATICALLY PERFORM SOME OPERATIONS LIKE FIRING A LASER AT RANDOM TIMES AND APPLIED TO DIFFERENT CHARACTERS IN THE SCENE.
NOT ONLY THAT...More
  •  0
  •  230
Submitted by mongoose666

0

Votes
Active
Currently it's a bit frustrating when you align all the panels and save the layout but there is currently a label mismatch, if you choose "all panels" it should switch to all, not your custom layout and your custom layout should show in the list with a name you create such as *animation,...More
  •  0
  •  243
Submitted by Ascensi

0

Votes
Active
All effects/visual settings should be excludable from the image/video 2D layer so we can match our scene color and lighting to any image or video loaded within it.
This would also help for rotoscoping...More
  •  0
  •  227
Submitted by Ascensi

0

Votes
Assigned
when you scroll in a modify tab (or ANY tab) to find a certain parameter its very easy to accidently change values in the select boxes ...
You expect the software to scroll the CONTENT of the tab, but it changes the VALUE!!
It took me a while to realize this strange behaviour .... and i was...More
  •  0
  •  209
Bug
Submitted by c68

0

Votes
Assigned
In 3dxchange and iclone 7 the normals imported correctly when you export an fbx with modified normals from blender
in iclone 8 and cc4 the normals turn back to the default state when you import the fbx with the modified normals
see the images attached...More
  •  0
  •  244
Submitted by ahingel

0

Votes
Active
I would love to be able to move sub-props into their own collections. I use FBX models as the "sets" for my animations. Very often these sets contain things that I would like to manage via a collection. For example, a chair in the set my be imported as 5 or more separate sub-props. I want to...More
  •  0
  •  245
Submitted by jeff.davies

0

Votes
Active
It would be nice to have the ability to change the viseme strength per clip . Right now the viseme is change per character. Also the ability to change the strength "talking style editor" and "Lip options" setting per clip. Sometimes a character is yelling and needs to have more strength and...More
  •  0
  •  224
Submitted by megaoutput

1

Votes
Active
Hi,
In blocking animation it is incredibly helpful to be able to change the color or shape of keys to indicate main poses, breakdowns and everything else. It HUGELY improves workflow and reduces time. I know certainly Maya and Blender have this feature (Blender example attached). I have...More
  •  0
  •  264
Submitted by Magnel777

0

Votes
Active
It could be useful to have a marker track in the timeline to create several start and end markers for clips, making it easier to batch export animation clips or associated audioclips or video renders (instead of doing one by one, typing in the range for each of them).
See attached Mockup...More
  •  0
  •  239
Submitted by eddy.schaefer
1 ... 59606162 63 64656667 ... 70