697 issues found

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When I render it crushes after a few frames, talking to technical support confirms it might be the issue of memory leak or other resource problem that needed to be fixed on your side...More
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Submitted by DoronT770

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I'm using Iclone 8 with PN3. After some use of the function, now I cannot find it out. It is disappear and won't show on.
I shutdown my computer several time but without improvement.
Please help as i have an event in 5 days where i have to show a motion live with Perception Neuron 3....More
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Submitted by tarrouis

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CC has the perfect "Position Lock" option but it also needs to be added to Iclone as well.
It would help a great deal to have the ease of combining motions while keeping the character locked to the center of the screen to make editing and rendering easier....More
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Submitted by creativedb

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I wish iClone could analyze and match expressions to a script like NVIDIA does with Audio2Face (and Audio2Gesture). As Acculips can work with clips up to five minutes long, the speaker's sentiment can change during the clip. While the Face Puppet is good, a script that can automatically time...More
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Submitted by SCE

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When you drag an MI folder to the plugin, it by default renders the frames inside the MiResources folder. iClone sets it one directory higher. This is better and neater.
I wish that I could set a separate render output folder in iClone, like I can from the plugin. This way, I can export the...More
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Submitted by Jeffster The Mighty

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The range is off by one. Let's say I've rendered frames 1-700 and then I want to render range 701-1400. When I set the timeline range to 701-1400, the plugin offers 700-1399, and I have to fix it....More
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Submitted by Jeffster The Mighty

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Load or create character
Set autoblink
Export iAvatar...More
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Submitted by Jeffster The Mighty

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Released
STR:
- open an iclone 8 project with a non-standard humanoid rig
- add any iMotion to the timeline...More
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Bug
Submitted by vtoddw

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Hi,
When trying to use the 'Initial Force' settings for a prop. The values I enter, get overwritten with random numbers and nothing happens with regards to my settings entered.
I'm doing this with a project where the props are bombs being dropped from a plane wing....More
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Submitted by AidemIndi

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An optional Window that displays the Undo History stored in memory.
The user could open this window to view their history after making an error or experimenting.
This allows users to bypass the need for excessively undo/redo and can save time and work from being lost....More
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Submitted by heybryanbigler
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