I would love to be able to move sub-props into their own collections. I use FBX models as the "sets" for my animations. Very often these sets contain things that I would like to manage via a collection. For example, a chair in the set my be imported as 5 or more separate sub-props. I want to...More
It would be nice to have the ability to change the viseme strength per clip . Right now the viseme is change per character. Also the ability to change the strength "talking style editor" and "Lip options" setting per clip. Sometimes a character is yelling and needs to have more strength and...More
Hi, In blocking animation it is incredibly helpful to be able to change the color or shape of keys to indicate main poses, breakdowns and everything else. It HUGELY improves workflow and reduces time. I know certainly Maya and Blender have this feature (Blender example attached). I have...More
It could be useful to have a marker track in the timeline to create several start and end markers for clips, making it easier to batch export animation clips or associated audioclips or video renders (instead of doing one by one, typing in the range for each of them). See attached Mockup...More
If you have ever used Omniverse Commands, (almost) anything the user does in the ViewPort, the code is listed in the Commands Window. This is similar to Record Macro for Excel. A lot of people, myself included don't know all the commands in IClone. So if you just go to do something in IClone...More
Adding the Omniverse extension gives us the ability to export, it would be nice to go the other way. USD does a better job of preserving textures than FBX or other formats. The attached guitar is a free USD asset from Apple, that when I imported into Omniverse to take this photo looks perfect...More
- The abilty to edit multiple lights of as type globally. Mainly brightness, and shadow settings. - For spotlights to have the ability to have a Gobo “Go Between Optics” applied....More