Hi Good software in motion terms, cuz no software like this can u animate in real time. But i notice some features are missing, i know those are difficult, but those would be good to make the 3d model more realistic. For example wrinkles, motion onto breast to make boucing, compression, expansion...More
I've been doing most of my work with iClone lately because of the incredible advantages of iClone's rigging and animation. However, one drawback is that the Popcorn Particle Effect is not realistic. Suitable for cartoon-style work. In fact, it is too burdensome to retransmit all scenes to...More
Import facial animation data from FBX. An FBX of same format as what iClone exports when exporting clothed character. iClone currently does this with body animation data. Can repimport FBX into iclone for further edit to body animation track. The same for facial animation track would really...More
I love that the Perform menu is so much easier to edit now than in iC6. Thank you. However, could you make it a little easier please? Please allow drag and drop from Content. Find File isn't hard, but it is an extra step that I hope you can eliminate....More
Like title says. Even without changing anything in Motion Modified and clicking OK, it would twist most of the bones out of place. Note: Some motion clips are affected more than others. No such problem in iClone 7....More
I work with high width resolutions projects (> 6200px width). If I keep the viewport on that resolution (see attached example), and the render window is set for render images, iClone always crashes when I try to save the project. To replicate it, make a new project (empty or not), set the...More
In Iclone 7, I could link a Camera to a Character’s Root Bone and it would link the actor’s position to the camera, no rotation. In Iclone 8, the position and rotation is inherited, so the Camera shows a jerky motion as it is linked to the actor’s position and rotation. I have none selected...More