I noticed the banding/low quality look from some of the backdrops, especially the default graphic added to a new project found in the Project window. Using Gaussian Blur, even after 8 times wont correct banding, instead it will just spread it out. Try using Dither instead on stills and video...More
-open any project with facial animation in IClone (I'm on 8.02.0718.1) -Export FBX (Unity 3d) with Mouth Open as Morph checked -Upon import in Unity, only the Jaw animation can be seen, all other facial blendshape animation has not been exported/imported...More
Example: 1. Add a CC character in iClone 8. 2. Drop the FBX mocap file (Klappa_boll_hik.fbx) on the character. (The FBX is exported from Rokoko studio using Human IK preset)....More
I was under the impression I could lip synch a character, so my situation is like this. I have 3D Mesh and Boned Cat, I am trying to work out how to convert it or map it to be able to use the lip synch....More
On the Hotkey manager it should be the hitting the 'V' key would allow you to roll the camera. It seems like both the hotkey and the entire tool doesnt work. It doesn't work if you remap the key. When you try to access it from the icon bars by clicking down from the orbit tool, it's always...More
Pose Manager is not available for IC8 and there is no way to mass transfer poses from .poslib files into IC8. Anyone dependent on poses has to stay on IC7, due to lack of Pose Manager in IC8. Link to Pose Manager:...More
The reason is simple, when we make custom characters or creatures, in to get the most flexibility out of a hybrid CC3 or HIK character that can be used as Biped or Quadruped at any time, sometimes we have to use a finger or toe to extend the arm or leg with the other finger/toe joints disabled...More
in iclone 7 the tab key could take you to the next frame and shift tab to the previous one but this is not working on IC8 did you remove this feature?...More
Hi, Being able to display the motion trail of various controllers (or objects) will be a great addition to Iclone. This simple feature helps tremendously to clean mocap or track the arcs on keyframed animation....More