The current avatars are great, but just an added level of realism would be to have skin that appears and acts 'soft' Maybe something for the next gen avatars. So when for instance a strap or elastic waist band on an outfit would sink a little into the skin rather than sit on it....More
Hello, ... using latest updates with iclone and cc4... whenever i export to blender (using either presets for blender or unreal) the eyes and teeth will get their UVs messed up.. please image attached. this also happens with cc4 not just iclone...More
I think it would be great if the toon shader in iClone 8 could be improved to look like it does in Blender. It would also be great if they supported rigging quadrupeds in Cartoon Creator and animating them in iClone, just like with human characters. Lastly, it would be fantastic if this phenomenal...More
I exported the character to UE 5.2 with subdivision mesh level 2 after which the character’s nails in the UE viewport began to flicker strangely (see screenshot). How to get rid of this flicker?...More
When I used iClone 8.31 to convert props (roads) to terrain, placed a CC3+ character, applied foot contact, and applied existing motion, an error occurred where the motion of the joints of the legs was messed up. This error seems to occur when the character approaches the edge of the terrain...More
At some point in IC8 I have lost the ability to replicate baked morph keys with Ctrl (singled out morph keys are getting replicated just fine with Ctrl). I could still use Copy/Paste, but it's highly inconvenient. Here is to compare IC7 and IC8: https://vimeo.com/manage/videos/872228674...More
The "Physics-Toolbox" structures don't seem to work in iC8 with "Bullet Physics" turn on as it should be . See animation link below... https://youtu.be/B2dlz9BtpfQ...More
iClone 8.31 opens to a partially solid white viewport (same behavior on CC 4.31). This must have happened somewhere between the latest iClon8 and Windows 11 update. It seems as if the viewport is not being initialized and refreshed....More