697 issues found

0

Votes
Released
I don't think it's a bug, more a limitation of IC8, but it definitely makes the user's job worse that when the camera uses depth blur, the motion blur intensity slider doesn't work. IC 8 motion blur is really nice, but if i need to use it with DOF, i have to work in a separate layer anyway...More
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Bug
Submitted by Freddymusic

0

Votes
Closed
Of the very few times I am allowed to get iClone8 started. The project that opens with the “key” lights, “floor”, etc moves on its own without the “playhead” moving at all. Anything I load into the scene begins to flip and rotate as well. It will not stop!
See this video link:
https://youtu...More
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Submitted by KGD

0

Votes
Released
1. Walk motion applied to a Character.
2. Apply "Motion Correction".
3. "Remove Object Animation" from Character....More
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  •  1139
Bug
Submitted by paro_3453

1

Votes
Assigned
Steps to reproduce:
- new project
- place an avatar at 0,0,0...More
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Submitted by Amper Sand

0

Votes
Released
Reach Target has an option to "Create Dummy" (which I love, btw) but the issue is that the pretty box it creates is NOT a dummy. I have to manually "Set as dummy" in the Modify panel myself, otherwise it renders out if still visible....More
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Bug
Submitted by BiggsTrek

0

Votes
Not Reproducible
I animate the character in iClone8 and export it to fbx, for further use in blender and export to glb.
In iClone, everything looks and works great. But after importing into a blender, the pants on the character have obvious artifacts on their right leg.
I separately moved my pants to 3D MAX...More
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  •  394
Submitted by ttttt.temp

0

Votes
Not Reproducible
These are primarily on iclone 7 projects brought into 8, and will be intermittent on render, a second render will sometime work and there is no glitch, so its not the animation. There is a lot of glitchy heads when scrubbing through the timeline when spotlights are linked to the avatars head...More
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Submitted by Kidder

1

Votes
Assigned
Loaded an asset from iC7 into iC8, exported as FBX. Meshes seemed to be exported okay but the materials and textures are all messed up....More
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Submitted by Lord Ashes

2

Votes
Active
1. Content tab
2. Double click on icone to load > Total materials Vol. 18:Sky textures < (or any other Total materials)
3. It loads and then the message appears : Failed to install content during decryption...More
  •  2
  •  855
Bug
Submitted by Rick-o

0

Votes
Assigned
1, In IC8 I load an IC7 project. Acculips only moves the jaw
2, I replace the character with a new character. In this case the AccuLips track do not function properly, only the jaw moves.
3, By exporting the new character again, the error disappears....More
  •  2
  •  289
Bug
Submitted by Freddymusic
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