Programs like Marvelous Designer now feature metahuman .dna import to facilitate accurate draping of garments. It would be extremely useful to be able to import metahuman dna into Character Creator 5 and iClone 8 for those of us whose characters are metahumans, because animating with the metahuman...More
I have been unable to export modified eye materials to fbx or alembic. The eyes just export to default. Having the same problem in cc5 and cc4. You will notice the pupil size is different in iclone and when i export it and open with cinema 4d, the pupils are huge and the iris is different...More
I do a bit of lego short clips, and I find its a pain to pipeline to third party software to get the lighting and file size low enough that Iclone doesn't lock and crash. example to unreal engine simply because landscape size and render quality is just not up to par in Iclone 8....More
Hello, I would like to ask for your advice on a few points. I am an entrepreneur and I produce animations. I have purchased an Xsens Link suit and I am able to record at up to 240 fps. I have also bought Manus gloves, and I am recording by connecting the Manus gloves and the Xsens Link suit...More
I’m reporting a critical flaw in iClone’s rendering system. The viewport preview does not match the final render output. Lighting that looks correct in real-time becomes drastically darker, harsher, or completely different when using “Final Render.” The “Preview Render” option is the only...More
I have tried multiple methods of exporting from ROKOKO Studio, yet the result are alway bad. This finger retaragating has been an issue for long time now. i have seen similar issues in the help forums stating that there are missmatch in bone count in both ROKOKO and IClone skeleton....More
Issue was not present in previous versions of V8, and I cannot identify a correlation between specific props and/or characters with the freezing. I exported an animation perfectly, and then an hour later the exact same character would not export, when only a few visemes had been modified....More
I’m rendering an animation with Iclone/Blender pipeline for the first time. Everything is taking place in the same scene, so I’m using a single Blend file. The first motion I sent over went fine but when I sent a second I noticed the face was off and the arms were raised from the body. I...More