RIFacialDevice.ProcessData seems not to work any more, and it doesn't return any errors either. The script in this post can be used to reproduce this problem, https://forum.reallusion.com/523684/How-to-write-a-facial-mocap-plugin...More
Issue with iClone 8. It's perplexing that the sound plays in Acculips but not from the timeline. I've attempted importing different sound clips into the timeline, but unfortunately, none seem to work. Any assistance you could offer would be greatly appreciated. Thanks....More
So I’m getting the following message in the console: 2023-06-19 12:42:36 [Error] [omni.hydra] Failed to create MDL shade node for prim ‘/World/Looks/Ceramic_Tiles_Subway_Antique_White_Dirty_02/Shader’. Unsupported identifiers. This happened all of a sudden, out of the blue. Materials were...More
Hello, I just bought AccuFace. I have purchased other Motion LIVE products, and they work fine, though some did take multiple tries to correct/hot-fixes. I am using a Logitech BRIO 4K. When I launch Accuface, I can see myself, no problem, trackers are working and everything. I launch iClone...More
Hello, ... using latest updates with iclone and cc4... whenever i export to blender (using either presets for blender or unreal) the eyes and teeth will get their UVs messed up.. please image attached. this also happens with cc4 not just iclone...More
As the title states: I am guessing due to some internal matching in the software of AccuFace, it is using the wrong interface for its internal IP resolution. On my motherboard, I have two hardware Ethernet connection, a gigabit connection...the other 10G connection....More
As the title states: AccuFace uses the incorrect interface when there are more then one network adapters present and configured on a windows system. In my case, a VPN and a Tunnel (Tailscale), this is currently happening...More
First physics issue: I was trying to setup a scene with my polar bear which uses displacement and soft cloth physics so the displacement/fur works with the wind (which it does work properly with any animations directly from the cc4 player but not from the content library even if they are the...More