After I add some material AddDiffuseKey and AddGlossinessKey keys to the timeline with my python script I now find that after playing the sequence they do not show on the timeline. This did not happen before I updated to 7.41. Regards...More
When you set an angle like 359 degrees on frame 1 with code like this: control=transform_settings.GetControl("Rotation/RotationZ") control.SetValue(RLPy.RTime(time_value), float(math.radians(rot_z)))...More
There seems to be some issue when using RRgb(r,g,b) and RColor(r,g,b,1.0) When using one of the color constants everything is ok: print(str(RLPy.RRgb.BLUE.Red())+" "+str(RLPy.RRgb.BLUE.Red())+" "+str(RLPy.RRgb.BLUE.Blue()))...More
Say we have a motion capture clip where we smile. If we could get the position of some parts of the face we could apply wrinkle morphs accordingly. See attacked gif....More
Since there are functions to Add keys to a material component we also need functions to Remove keys. Example: Have: def RLPy.RIMaterialComponent.AddDiffuseKey(self, kTime, strMeshName, strMaterialName, kColor)...More
When using SetData("Position/PositionX"...) on props there is no issue. It works fine. But when try use it on an avatar will set it to the wrong position. pos_x=-1084...More