Votes
0
Product:
iClone 7
Version:
7.41
Status:
Released in 7.7
Issue 5703
Quaternion from world seem off
When I have an object (with no parent) with rotation x=90,y=0,z=0
Then I get the quaternion with:
object.WorldTransform().R()

It return:
x=0.85, y=0, z=0, w=0.53

Shouldn't it be around:
x=1,y=0,z=0,w=0?
OS: Windows 10
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Submitted byThe-any-Key
1
COMMENTS (1)
The-any-Key
Sorry. I should get something around [0.707,0,0,0.707].
I was thinking about hat basis.

But it still wrong values I get :-)
1