1660 issues found

1

Votes
Assigned
Notice this first with imported Daz hair that has overlapping Textures with Opacity maps (existed in previous iC7 builds as well.)
The more opacity-mapped textures involved, the heavier the rendered artifacting will be.
ie - if one, no artifacts, if > 3, becomes increasingly noticeable....More
  •  6
  •  3442
Bug
Submitted by TonyDPrime

0

Votes
Assigned
When I try to open the help within iclone firefox reports the tab has crashed.
Now I use ghostery to stop snooping by third parties, if I turn ghostery off before I try to open the help page then it loads fine. This is also true of the members login page which fails to load the login boxes...More
  •  7
  •  3405
Submitted by blindman

0

Votes
Closed
I imported a custom hair but when i move the character the bounding box becomes huge and it gets difficult to control the character.
And this happens only when i have enabled the physics for the hair. If the physics are not enabled thats not happening.
What i ve done wrong? Please could someone...More
  •  10
  •  3387
Submitted by ahingel

0

Votes
Released
iClone does not open a project with 100 objects assigned to physics.
It simply closes without error....More
  •  6
  •  3343
Submitted by dogged2003

0

Votes
Closed
I've been working on a project with a simple avatar, a chair and a table. I've got facial mocap through MotionLive in the Expression track. I've added audio using an audio file and manually changing the visemes (language is Dutch so the AccuLips don't work well).
Now I'm adding body motion...More
  •  2
  •  3333
Submitted by Dutchottie

0

Votes
Assigned
Hi there! I've experienced an unusual bug a couple of times when animating characters in iClone 7.2
Sometimes when I load the character into a scene, or just at random when I put the character through a walk or run animation, one or both of the character's feet (and legs) will suddenly flip...More
  •  11
  •  3305
Submitted by rowjlan

0

Votes
Closed
THIS IS NOW RESOLVED. See comment below.
Background: I've created sets of male and female characters in CC2 using head meshes from Reallusion's "Universal 3D head" / Realistic Human 100 pack. I exported sets of male and female characters from iClone using an specific male and female model...More
  •  1
  •  3287
Submitted by modernstoryteller

0

Votes
Released
In previous versions (7.02 and below) if you applied, say, a walking motion to a character then masked out the lower body and applied a different motion over the same frames to the upper body, the walking animation would remain and the new motion would affect only the upper body.
In 7.1, using...More
  •  4
  •  3284
Bug
Submitted by emergencySquirrel

0

Votes
Closed
Ok really tried with updating with patch/full and program won't start. Attached are two documents. IClone WER Crash dump document and screen capture.
Please help figure this out and correct.
Thanks,...More
  •  3
  •  3282
Bug
Submitted by dancnbird

10

Votes
Active
Hi, I know that the technology to make Live Face work is the iphone X IR camera with software based on Faceshift (apple), but Faceshift were working with Intel realsense cameras as hardware for their system. It would be great if Reallusion could pursue a depth sensing facial tracking solution...More
  •  2
  •  3280
Submitted by zflorence1