I am a private user (Premium Plus) using just as a hobby since 06/17/2014 . I started with Crazytalk, and have spent some £1,000 with you since then. A price of $1,298 for iClone 8 is too high just for hobby playing around. I would suggest that a commercial licence price and a private use price...More
It would be nice to have a virtual camera connector that would allow a filmmaker to attach a physical device to a camera in iClone and and operate it from the physical device. This can be done via the motion live stuff where by an iPhone, or any other device such as a vive tracker, or vr controller...More
Hi there, I'm working with an Xsens mocap suit to record complex motions, for combining in IClone. It's working well, except I am having to accomodate drift of the Xsens suit, by animating the transform values of each motion clip. When I cut different takes together and try to blend the animation...More
Hi Folks, We have been experiencing a lot of problems with larger project models. So far we have identified 2 problem areas. 1. Any project we create with a large amount of prop assets and a fairly extensive frame setting, will cause Iclone to fail, immediately after it finishes loading....More
Worried brows are a real staple of character animation, but they're surprisingly difficult to achieve using the current expression choices in iClone, and no combination seems to get me a good "s" curve that the expression needs. Attached are examples of what I am trying to get. iClone allows...More
Ive been playing with ur popcorn FX since you guys added it and it still cant do things simple things like this https://www.youtube.com/watch?v=Fv_5UBzJvEs&t=377s&ab_channel=Iridesium https://www.youtube.com/watch?v=EtKQwN9P0sE&ab_channel=Olav3DTutorials...More
I am finding bugs that are somewhat problematic. 1. If your project model is too big, Iclone becomes unstable and gives you no warnings that you are exceeding its capabilities, relative to your hardware. 2. It just drops the application, and if you have been saving it as I have on a constant...More
As many know USD is rapidly gaining momentum as the choice means to move between the various applications in a 3D design workflow. This was a format that was created by Pixar and is now avaialble to the wider community. It has been implemented in NVIDIA's new modelling tool while import and...More
(1)Please prepare effect loader 3rd party's effect(plugin) or user volunteer's effect(plugin) (2) Current i-Clone does not have toon render variety and custom properties....More
I Would love to have the ability to control the keyframes of the position of the XYZ for character limbs and body inside curve editor. Right now you can only control the rotation of limbs inside the curve editor, which makes it hard to do clean-up for mocap....More