1662 issues found

0

Votes
Not a Bug
i have two characters.
A = neutral base female
B = neutral base female with large hands....More
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Submitted by Procrastinator Aug 24, 2020

0

Votes
Not Reproducible
The character i have created, has a kimono and the sleeeves in iclone flow, but in unreal they are rigid....More
  •  3
  •  848
Submitted by HooDooPhonix Aug 24, 2020

0

Votes
Released
When rendering with Iray ( last update ), textures using Substance files are not computed. Result is a white object.
Iray only takes into account texture images....More
  •  0
  •  925
Bug
Submitted by BGe Aug 23, 2020

0

Votes
Active
Normally is F used for "frame selected".
So it needs maybe another hotkey, which frames the selected item, just by dollying closer with the camera (and not changing angle).
In bigger scenes is navigation very hard, when you want to see an object close from the same perspective angle....More
  •  0
  •  749
Submitted by cgi_468384 Aug 22, 2020

0

Votes
Assigned
If the Avatar is not in the HOME position when conforming clothing the following happens:
1. Select clothing to Conform.
2. Press "Calculate Collision"....More
  •  0
  •  764
Bug
Submitted by paro_3453 Aug 22, 2020

7

Votes
Active
Here's the thing that keeps me from adopting iClone as my go-to application for animation. You can't RIG. You can do some minor rigging tasks if you use the physics toolbox and you can rig clothing in CC3, but if you're wanting to rig for animation, you're out of luck. You basically have this...More
  •  1
  •  1017
Submitted by will2power71 Aug 21, 2020

0

Votes
Not a Bug
To have gentle physics effects is currently not possible for undersea life. With or without object gravity and having the gust frequency lower than .5
it still jerks the physics.. it's as if the physics needs curve presets options or have more than one gust frequency controllers to create...More
  •  0
  •  898
Submitted by Ascensi Aug 20, 2020

8

Votes
Active
Please introduce an Octane Render plugin for iClone 7.8 (free, paid doesn't matter). I used it in DAZ Studio and it gives an excellent and better output. So I don't know why you guys at Reallusion are unnecessarily dilly-dallying with the idea of introducing an Octane Render plugin for iClone...More
  •  0
  •  948
Submitted by souwrit.ray2009 Aug 20, 2020

4

Votes
Duplicate
I am using iClone 7.8 in UE4 development and found a serious issue related to character offsetting it's origins.
1) With UE4's default character (SK_Mannequin), I imported the UE's reference A-Pose via 3DX
2) and exported it directly from iClone without any modification (using default unreal...More
  •  0
  •  1179
Submitted by hm7063 Aug 20, 2020

0

Votes
Closed
Step :
- Changement of machine, new computer installation Faceware for Iclone
- Deactivated all licenses on the old machine...More
  •  1
  •  664
Bug
Submitted by charly Rama Aug 19, 2020