1661 issues found

9

Votes
Active
Hello!
I use iClone in a "Live" environment. It will be great to have a separate "Fullscreen" viewport output trought NDI (https://www.newtek.com/ndi)
A lot of great software support it and I think it can opens for new possibilities....More
  •  1
  •  1398
Submitted by lucabej

2

Votes
Active
To make "dead eyes" more life-like add an automatic pupil size animation track that reacts to scene lights + control setting for it. No oher software has such thing. When a character looks at a light source pupils go smaller and vice versa....More
  •  1
  •  1397
Submitted by japentt

0

Votes
Closed
Steps to reproduce the issue:
1 - Open iClone
2 - Add character 7.7 demo project...More
  •  6
  •  1397
Bug
Submitted by molese1

10

Votes
Active
When iClone's native renderer will support RTX features and raytracing rendering?
Is it gonna be soon on iclone 7 or iclone 8?
Thank you...More
  •  1
  •  1396
Submitted by ahingel

0

Votes
Released
Hello,
I am an iclone and crazy talk animator power user for many years and I would like to ask you if Reallusion has in its plans to release a download manager for iclone and crazytalk animator and character creator, like the "DAZ Install Manager", because it will surely help out the power...More
  •  3
  •  1395
Submitted by Savvas

0

Votes
New
Hello!
I am using acculips and it appears that when I apply my sound clip there is no lip editor keys. I watched a few tutorials and it looks like once you upload the clip, align the dialogue and then apply the lip editor should populate keys as well.
Any idea why this is happening?...More
  •  1
  •  1393
Submitted by colehiggins1

0

Votes
Closed
Your advertising advises that Live Face is " compatible with any iPhone / iPad enabled by TrueDepth camera for facial recognition". When you load the Live Face app on the iPad it advises that the app only works with iPhone X. You should test your products before quoting things that aren't true...More
  •  2
  •  1392
Submitted by donart6969

18

Votes
Active
This feature is present in CC3, you can export FBX files containing only the motion, not the mesh.
It is a very useful option, because it saves time and disk space.
However, if you collect / create several animations for a character and want to export these animation for use in UE4, it can...More
  •  7
  •  1391
Submitted by 3dtester

1

Votes
Active
It is my understanding that certain iClone avatars (including G6), in addition to having spring bones for the breasts, have hip and abdominal extend bones which can be used as springs (to create soft body dynamics in the stomach and glutes). I have managed to turn these extend bones into springs...More
  •  1
  •  1391
Submitted by Hookflash

6

Votes
Active
One thing I would really like to see is Onion skinning when it comes to motions on the timeline. I don't know if it's possible for motions that you've purchased, but it would be nice to have a mode where you can see the key frames in the view port so that you can get a good visual idea of how...More
  •  0
  •  1391
Submitted by will2power71