1662 issues found

0

Votes
Not Reproducible
What kind of trainning you trying to offer?
What kind of logics you intend to give us?
I can't understand the way you think we must go through with the backsound in tutorials....More
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Submitted by valterbrito

0

Votes
Not a Bug
i created and imported to iclone a non standard character
and when i try to animate it and export it as fbx i get the error message that there is no export license.
but this content i created it myself and just imported it in iclone. i didnt purchase it...More
  •  1
  •  1393
Submitted by ahingel

0

Votes
Active
To replicate: start a new scene with a character in, shadowcatcher works normally. Then CONTENT > SCENE > ATMOSPHERE > 1.HDRI > double-click any item and the shadowcatcher stops working....More
  •  2
  •  1392
Submitted by Matt GH

0

Votes
Active
Hi,
That would be great when hiding elements like Avatars or props etc.. to get a better playback speed, for the moment it seems like the computer continues to calculate polygons of hided elements.
And,...More
  •  0
  •  1392
Submitted by jjmantello

2

Votes
Active
When I make an animation with several tweaks editing motion layer and so, then the animation you get when exporting to FXB isn't the same. Even if I save it to my library it changes. It doesn't matter if I send it to 3DXChange or I export it directly through iClone or I save it to my library...More
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  •  1392
Submitted by jorgeferherrero

0

Votes
Not a Bug
As the announcement of the official website says today is the day of the release of version 7 but I do not see that it is real...More
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  •  1391
Submitted by Franperez3d

3

Votes
Active
PLEASE consider adding render nodes to the program. I have like 10 computers here with high-end graphics cards that would work great with a huge project I have in allow to "Render to Nodes" if they existed. That's probably one of the BIGGEST drawbacks of using iClone as a standalone 3d Program...More
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  •  1389
Submitted by GrumpyOtis

1

Votes
Active
- It Would be nice to see wich state a prop on material have.... P = PBR or T = traditionell
- EXTREM SPEEDUP .....make all values scrollable by left mousebutton like many other Softwarepacks have like photoshop (fontsize) and so
- REAL WORLD SCALE is a must have to work exactly!!!!...More
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Submitted by 2IDs media:design

5

Votes
Assigned
According to the iClone manual, it should be possible to use IK with non-human characters using Bone Edit Mode in the Edit Motion Layer panel and enabling the IK Constrain option. However, the following steps will demonstrate that IK currently seems to be broken for non-human characters:...More
  •  0
  •  1385
Submitted by Hookflash

0

Votes
Not a Bug
I hope this is a bug.
1. Open an animation clip and load any character
2. Open "Edit motion layer"...More
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  •  1383
Submitted by doubblesixx