1662 issues found

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Can I run Iclone 7 on a 32 bit system?...More
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Submitted by fwoggieworld

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Released
Hello,
I have an iAvatar file with set of few morphs which IClone can't export as Unreal preset due to its crash on the 67%. It appears that this bug occurs due to combination of morphs, as when I randomly remove one from that set the crash no longer occurs.
In order to reproduce just import...More
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Submitted by ryobg

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Released
The Ambiant Oclusion is not working properly in 3D stereoscopic.
Just do a side by side rendering with AO and you'll see the problem....More
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Bug
Submitted by jjmantello

0

Votes
Closed
I have purchased a number of things from the company and as far as the support forum goes I have gotten the needed feedback but when it comes to general stuff, I can't seem to get any reply. So I sent an email over two months ago about learning the software, being a part of selling things...More
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Submitted by SagaStudios

1

Votes
Assigned
Happens every time when using IBL visible as the 'Sky'.
Position of IBL image in Indigo Renderer plugin does not match what was exported from iClone 7.
THANKS!!!!!!!!!!...More
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Bug
Submitted by TonyDPrime

1

Votes
Assigned
>>> This is being reported against iClone 7.3. It may or may not apply equally well to CC3 <<<
In addition to specifying a specific frame number to start applying the "De-Noise" feature, it would be nice to have the ability to simply request it be applied to the FINAL ITERATION when rendering...More
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Submitted by justaviking

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Active
In iClone 7 we have an extra digit for the transform (X, Y, and Z) values. This is great, but I don't think the extra digit is used optimally. 0.001 cm is very small indeed and I think a resolution of 0.01 cm (1/10 of a millimeter) would be sufficient.
On the other end of the scale we currently...More
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Submitted by animagic

1

Votes
Active
The character's ribs(breasts) are springing, but the others are not..
So, abdominals and hips have problem, breasts are working correct.
Also, iClone 6 has the same problem....More
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Submitted by RyderHS

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On any character timeline, when I want to paste, or copy the look keys, it does not allow me to paste on the same timeline. I have to now stop at that point in time, click the character, to stop look or look at, to get a key node on the look line in the timeline. The mouse click on the look...More
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Submitted by rgreenidge

1

Votes
Active
Currently, if using PBR materials, Iclone uses linear workflow. However upon export, there's no way to save in a format that continues this linear workflow, and all clips are output as SRGB.
For those of us wanting to use Iclone for professional animation, compositing and export, it is important...More
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Submitted by benhairston