I have purchased a number of things from the company and as far as the support forum goes I have gotten the needed feedback but when it comes to general stuff, I can't seem to get any reply. So I sent an email over two months ago about learning the software, being a part of selling things...More
AO, Metal, Roughness, Displacement etc are using RGB when instead they should be using Grayscale mode. The material slots designated for non color maps could be made to auto convert to grayscale to reduce file size, vram and performance overall. This would include making sure the physics textures...More
I would like to see 180 degree VR implemented within iClone, as supported by the Google 180 VR format. My main issue with 360 degree panoramic VR video/animation is that it's difficult to tell a narrative,as the viewer may be looking the opposite direction while something important is happening...More
The character's ribs(breasts) are springing, but the others are not.. So, abdominals and hips have problem, breasts are working correct. Also, iClone 6 has the same problem....More
I have encountered several .mi files that have contained corrupted characters in them. When you try to render, Iray produces and error (thankfully) that indicate the line number containing the error, so it is possible to manually fix the problem and attempt to render again. OBSERVATIONS:...More
Hi! If I change the mp4 video file entered through the project manager as background, the change isn't assumed; iClone sends alert saying that the previously entered files are missing, and, moreover it doesn't replace the background with the lastly entered file. A delete button for the videos...More
On any character timeline, when I want to paste, or copy the look keys, it does not allow me to paste on the same timeline. I have to now stop at that point in time, click the character, to stop look or look at, to get a key node on the look line in the timeline. The mouse click on the look...More
In iClone 7 we have an extra digit for the transform (X, Y, and Z) values. This is great, but I don't think the extra digit is used optimally. 0.001 cm is very small indeed and I think a resolution of 0.01 cm (1/10 of a millimeter) would be sufficient. On the other end of the scale we currently...More
When launching iRay render most of the workload get shifted to CPU (I9 10900K) rather than GPU (Zotac RTX 3090). The balance is 80/20 in favor of CPU versus GPU. Rendering of the same scene is by far faster on a GTX 1080. Here is part of the log: 1.0 IMAGE io info : Loading image...More