I have an iAvatar file with set of few morphs which IClone can't export as Unreal preset due to its crash on the 67%. It appears that this bug occurs due to combination of morphs, as when I randomly remove one from that set the crash no longer occurs.
In order to reproduce just import the iAvatar in IClone and use the default Unreal FBX export.
As there is limit for file sizes, I'm attaching a text file with a link to download the iAvatar for follow up on your side.