The undo function is almost always disabled. It is extremely unpleasant that we can not go back. We must save our work when we try new things. Could you reactivate this function? This would be extremely useful and super appreciated especially when you learn this software. Thank you very much...More
Whenever you set any Transform key on an object, be it moving, rotating or scaling, it sets a key on ALL transform tracks Translate, Rotate and Scale, as demonstrated in this video: https://www.youtube.com/watch?v=sKrO9x9JQ7g&feature=youtu.be&t=123 This is *really bad*....More
I created this the other day in the forums, but Peter suggested this is the place for this. Every time I open a particular project, the first thing I do is sort the props by name, so I can find the parent props, and this sorts the sub props also. Then I save the project with the order still...More
Mirroring doesn't work with most avatars, chest proportions doesn't work with most avatars, 3DX standardizes all avatars so why doesn't all avatars work with Character Proportions? If I import a character from FBX and then need to use Character Proportions, if I need an identical model perhaps...More
When trying to match different mocap animations you need the body to be in the exact same spot. There is a need of an alignment-tool to do so; Right now the best way is to use the reach-targets, and use them between scenes; but it's an issue when the pelvis is supposed to move. You should...More
Variable velocity thrue life is a major feature for particle. You can add this non exhaustive list for variable velocity in the mesh , ribbon and texture super tools , setting keyframable of course : 1- ''Velocity thrue life particle'' which would break down into 2 sliders ranging from 0 to...More
Currently, when Prop Puppet is used to animate a child object, the position and orientation of the parent object seems to be ignored. For example: 1) Create 2 primitives, Parent and Child. 2) Attach Child to Parent....More
This would be very appreciated if the objects of the examples of your videos would be provided to facilitate the training. Your software is very good but very complex for a beginner. If we would have all the objects so you can use in your videos, it would be enormously simpler for our learning...More