I like that iclone uses physx, Oh a choice between CPU and GPU option would be nice , please add . but i would love to see rag doll physics for characters . So characters interact with each other eg fists , legs , heads collide with others . I am sure this can be done as shapes for collision...More
Animating rigged props is a hassle in most of the cases. A simple bend requires dozens of bone tweaking for a smooth animation. So I propose to have a spline control of the rig chain, where transforming a single control point would bend entire IK chain in the respective direction. Spline should...More
In theory, ability to use the rotation gizmo in Python. If we could use the gizmo to rotate local and world it would allow advanced rotations with little code. Image show a plane that we want to rotate via the green axis. Currently this is very hard to code and the coder need extended knowledge...More
Please add the option to scale the Face Key Modify window so you don't have to scroll back and forth to see all the options for nose and mouth etc. It would be easier if you could see ALL the sliders for a category at once. It would be better still if you could detach (and reattach) all the...More
iClone has the ability to merge separate motion clips into one single clip for easier manipulation and/or exporting. http://manual.reallusion.com/iClone_7/ENU/Pro/Default.htm#iClone_7/Pro_7.0/09_Animation_Timeline_Editing/Merging_Clips.htm It appears there is no such option for merging clips...More
Please add the ability to keyframe attributes on the "Water" object. This is very limiting not to be able to change the parameters of water. Can't even hide it!!...More
Currently if you try use a RLPy.RIObject saved in a variable and the object was deleted iClone crash. It would be good to be able to check if the object is still valid....More
I'd like it if mov files could have greater size or even lossless quality, similar to lossless AVI. This will give more options to send the .mov video to 3rd party apps. Currently, it has too many artifacts even with the best render quality....More