577 issues found

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As from what Ive learned going back and forth between cc iclone 3dxchange Unreal Unity and Daz - and Hitfilm
Id really like to see a 100% dependable import export system from iclone [to unreal] for starts
3dx is limited to 2 gigs - which means you cant import larger environments - pls beef...More
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Submitted by robmbaker

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I would strongly advise the development team to be very cautious "opening" iclone to 3rd party developers to be able to add plugins by the truckloads - This IS a double edge sword ;;; it can provide progress and certainly bring great tools on one end
On the contrary fragment the program and...More
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Submitted by robmbaker

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I want to generate videos with a higher resolution. Currently iclone only allows the maximum 4K. I want to generate 8K videos and VR videos with the correct quality resolution for youtube - 7,168 x 3,584 or higher, up to 8,192 x 4,096....More
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Submitted by nono78b

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With the collision shape add the feature where it make a automatic collision for each model that can be adjusted to give any model that need a soft cloth.There are a couple videos online like this one https://www.youtube.com/watch?v=eLe-jXjytXI&feature=share&fbclid=IwAR3dw6kMKbDgYQTPQyWGkPVELn108lv035tf5pIp7y985...More
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Submitted by imaginationseven7

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I'm super excited to test live link only problem is that I'm a unity3d developer so I will have to wait for the release in unity3d I hope it gets all the same features plus a cloth physics and a hair physics I feel unity3d is lacking in this department OBI cloth physics is the only solution...More
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Submitted by imaginationseven7

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When iClone's native renderer will support RTX features and raytracing rendering?
Is it gonna be soon on iclone 7 or iclone 8?
Thank you...More
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Submitted by ahingel

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I see you can load a texture into say the Diffuse channel but this is a one off, I woulld like to be able to change the texture on a different part timeline, i.e to be able to use different textures over time.
Christopher Watts...More
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Submitted by videodv

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Currently we can only add material keys with ex: material_component.AddDiffuseKey
But no way to remove the keys....More
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Submitted by The-any-Key

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I would like the ability to directly paint materials on a prop or terrain within iclone....More
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Submitted by MuriithiNyaga
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