1660 issues found

0

Votes
Assigned
Please see https://visualinca.net/iclone-support-request.html
Explained below:-
Hi Guys;...More
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Submitted by Incadude

0

Votes
Assigned
Created a character in Character Creator, transfer to Iclone - export to Unreal crashes at 30% point.
To recreate - You will need the project file as it appears to be related to a particular character - its too big to upload how do I get this to you?
load the project....More
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Submitted by Light_shock

2

Votes
Active
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and...More
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Submitted by fabiobasile

0

Votes
Closed
I noted that one user said his sound card caused the issue, but that seems not to be a universal cure.
Sometimes it likes the audio, sometimes it doesn't. Align gives the error. Align Partial gives the error. What is most perturbing is, when I select the exact text to align, and the code takes...More
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Submitted by R Ham

0

Votes
Active
Sometimes animation clips need to corrections to resume a posture from the legs, arms, torso etc specifically - like taking a specific snap shot of a body part or parts in one clip and pasting it to another. Currently "Set as Default" only takes a snapshot of the entire pose. In the future...More
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Submitted by Ascensi

0

Votes
Active
Imported an animation made with a Perception Neuron 32.
Added some edits.
Accidentally deleted the character....More
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Submitted by martinvazquezsoto

0

Votes
Assigned
I've been trying to use NTG and frequently running into horrendous bugs converting to terrain. If I try to convert all of the props simultaneously to multiple terrains, it often fails with the same bug I am about to describe. Even if it succeeds, resulting the frame rate is insanely slow...More
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Bug
Submitted by TimothyMasters

0

Votes
Active
iClone doesnt import the animation of the camera(exported from unreal engine 4.26)
But blender reads it. So when i import the same fbx file to blender and export it again to iclone then it reads it
Dont know if its an iclone's issue or unreal's but i wanted to let you know :)...More
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Submitted by ahingel

0

Votes
Active
We need the ability to animate a simple curve
To animate the start and end of it and can modify the shape etc...(as it is in blender)...More
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Submitted by ahingel

0

Votes
Not Reproducible
There is an inconsistent issue occurring in iClone 7 when soft cloth physics is activated.
When I run the previewer in iClone, the physics simulation will start, but about 100 frames in, the program will freeze and I will get a memory unreadable error message and I am forced to close the...More
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Submitted by Omniscreations