Issue 8099
Root motion not exported in FBX
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and even trying to re-export the resulting FBX using 3DXchange, which results in the animation being removed altogether (what?).
Can anyone else confirm the persistent status of this issue, or is there a setting or step that I am missing when trying to export by animations into FBX?
Submitted byfabiobasile
Sep 9, 2021