I have all of the export licenses for hair builder, beard and brows and hair patch. But when I hit the transfer button to move it to UE4 it gives me the FBX warning to purchase the license. How do I get iClone to recognize my Smart Hair?...More
Ive been playing with ur popcorn FX since you guys added it and it still cant do things simple things like this https://www.youtube.com/watch?v=Fv_5UBzJvEs&t=377s&ab_channel=Iridesium https://www.youtube.com/watch?v=EtKQwN9P0sE&ab_channel=Olav3DTutorials...More
If I open the curve editor from the timeline iclone fall. It is not project specific becouse if I open it in a minimal project, same problem. But when I open curve editor from the plugins menu, it is fine. I have rtx 3070 with 3 monitors in 1920x1080. I don't know it is important or not. I...More
I've tried with all qualities, medium/high, it is still on the same situation. Through all night, I didn't find the way, please, it is very urgent, I must finalize my work. Although you have sent me instruction this morning, I dont have success....More
Hello I saw that the Avatar toolkit its not working with the latest versions of iClone Do you plan to release an updated version? Or implement it on iClone 8?...More
Loading the German dictionary file (Reallusion\iClone 7\Resource\ICTextToSpeech\Dictionary\de.dict) in the preferences breaks the acculips/viseme generation. With custom dictionary none of the words are recognized anymore....More
When we applied the diffuse map onto a surface, and if the surface is larger than the map, stretching occurred. This can be corrected to certain extent by the tiling function in UV setting. However, when the surface is really very large, defects could be found. In Sketchup, there is a function...More
I have a photogammetry high poly rock object in my project. When i try to use smooth mesh on object it is not make anything just stopping on 5%. When i use the windows thumbnail with mouse i see a system window. It is invisible if iclone isn't in background. Smooth mesh soo faster in blender...More
When Alpha Threshold is enabled & set at 0, along with Refraction being enabled, GI seems completely disabled on Final Render output. I may have missed it somewhere in the manual that they are not compatible and if so I think it would be a good idea to either grey out Refraction when Alpha...More