It would be awesome if the camera could freely roam around first person style like in unreal engine. The camera fly thru plugin is close, but it doesn't work on preview cameras....More
Hello, The Morph Creator displays an error message (0x00007FF69B9F123F) when I try to use it. The error pops up when I click on "Update Morph to Iclone" button. It happens even if there are no morphs added. The Morph Creator crashes, but Iclone 7 remains open. From what I gathered, the...More
I have found that if hovering the mouse cursor over the menu system at the top of the screen is is laggy and if running animation I only get 3.1 fps. This is when using a G-SYNC screen and if iClone is in the foreground. If bringing up another application over the top of iClone then iclone...More
I can succesfully import character from iClone to Unreal and have it appear correctly at iClone origin but as soon as activating live link from iClone the characters skeleton falls apart - see screenshot attached. When checking in the characters imported blueprint there is deprecated code...More
Bitdefender Anitvirus Plus found this morning a virus in an iclone file: C:\program files\reallusion\iclone 7\resource\ictexttospeech\montreal-forced-aligner\bin\thirdparty\bin\ali-to-pdf.exe Can you please examine it....More
Hello I saw that the Avatar toolkit its not working with the latest versions of iClone Do you plan to release an updated version? Or implement it on iClone 8?...More
Hey RL-Team what about the Idea to AUTOSAVE and VERSIONING iProjects in Iclone. Often we work on a project and many many modifications are made but with each save (STRG+S) we overwrite the actual version. Yes, we can do it under "SAVE AS" and type a number like xxx.iproject_V_001,xxx.iproject...More
Loading different animations of files being worked on having to klick and set left and right loop-locator is a tedious process that can be sped up by selecting the clip and press a button or even better by a user-configurable keycommand...More
When we applied the diffuse map onto a surface, and if the surface is larger than the map, stretching occurred. This can be corrected to certain extent by the tiling function in UV setting. However, when the surface is really very large, defects could be found. In Sketchup, there is a function...More