178 issues found

0

Votes
Released
The ToonShader border in previous versions was unaffected by Normal Threshold value, so that you could have very clean surfaces (normalthreshold:100) with properly black thick border.
In 7.3 the Normal Threshold now directly changes the border's opacity, making it almost vanishing at increasing...More
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  •  1998
Submitted by Matt GH

0

Votes
Active
there is no eye texture mapping on the Victoria 8 fbx to iclone 7...More
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  •  1131
Submitted by armetral_18

5

Votes
Active
I would like to see 180 degree VR implemented within iClone, as supported by the Google 180 VR format.
My main issue with 360 degree panoramic VR video/animation is that it's difficult to tell a narrative,as the
viewer may be looking the opposite direction while something important is happening...More
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  •  1207
Submitted by borgman

1

Votes
Active
1.Correct linear lighting & PBR
2. Deffered Shading
3.Better Shadow maps...More
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  •  1104
Submitted by Arbaz999

0

Votes
Not Reproducible
https://www.youtube.com/watch?v=xrvRPRr_g_8&feature=youtu.be...More
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Submitted by Cricky

0

Votes
Not Reproducible
Setting Textures at highest resolution in Character Creator 2.0 but when character comes into iclone7, detail is lost. Using PBR (not traditional) and 2048...old lady in cc2.0 looks like a young lady when she comes into iclone 7..skin details are lost...More
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Submitted by charlenemedwards

4

Votes
Active
This is a request for a new feature.
As of now, cameras only "auto leveled" by Z axis. Please make an option to select X or Y in addition....More
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  •  2416
Submitted by 4u2ges

16

Votes
Active
I think mapping a camera view to a material could solve any reflection needs (with no artifacts) as well as be used for things like camera viewfinders....More
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Submitted by Rampa

0

Votes
Active
We contribute ideas/innovation, often giving Reallusion the fixes without compensation or reward for hours or weeks of hard work testing, researching etc. This is the least Reallusion can offer existing customers.
Why this matters, how will it benefit Reallusion?
*attract more loyal customers...More

0

Votes
Active
My vision is not very good, and to be able to see a camera during design would save me having to attach the camera to a box like I do now I can see it.
With a dark scene and a dark camera, visible doesn't matter unless you are very near the camera.
Cameras are hidden during animation, but...More
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  •  447
Submitted by Data Juggler
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