ToonShader border changes opacity along with Normal Threshold
The ToonShader border in previous versions was unaffected by Normal Threshold value, so that you could have very clean surfaces (normalthreshold:100) with properly black thick border.
In 7.3 the Normal Threshold now directly changes the border's opacity, making it almost vanishing at increasing values.
RL - Is this related to this, I see opacity hair overlapping with lights causes a weird shadow effect, in both Iray and Realtime, which wasn't there is 7.22:
Attachment:
Shadow1.jpg
Shadow2.jpg
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