Currently, when the user exports an Iray .mi scene, the progress bar just states "Please wait..." This is confusing, because the user might conclude that exporting the scene has not started yet, whereas it actually has. I suggest to replace the "Please wait..." with something more meaningful...More
When rendering animation with multiple channels (e.g. RGB + Depth + MaterialID), the wrong bitmap channel is randomly rendered for transparent objects, e.g. hair and grass For depth:...More
I see that other people have been given a solution to this problem, but the answer is not public. Please help. GPU reporting out of memory when only about 5 percent is used....More
At the END of a .mi file, there is an instance group ("instgroup") and the render command. The instgroup contains a list of instances, which in this case is a list of all the objects which will be rendered. It makes no sense for the camera to attempt to render itself. I have confirmed that...More
A default Shadow Catcher is a good example. Looks like a glow map was part of it at some point during development. And it would emit with grayed out value. See the screenshot....More
This is similar to #4129 (https://www.reallusion.com/FeedBackTracker/Issue/Iray-Preview-window-does-not-free-up-VRAM-when-closed-consumes-more-every-time-it-is-opened ), which is marked as Released. The issue is that after an Iray export (Save MI File) has completed, the VRAM is not released...More
Hi, Ive only just bought iclone setup. Was playing around. I notice when i wanted to render , it says NO GPU. Ive seen this problem in a few posts but the replies are shhhhh, secret? Ive ticked the geforce rtx 3090 box in hardware settings...More
I have 2 GTX 970 GPUs and one RTX 2080 Ti with 32 GB host ram and Intel i7 @4 GHZ, 30 GB set for Virtual memory and plenty SSD space. I don't have the exact error message but it would say something like failed to allocate memory on each GTX 970. I hope Reallusion would adopt the Vulkan API...More
I select iRay render window. I select the range from 1 to 200. I select either Save MI scene or iRay Standalone Render (Save MI Scene). The progress bar gets stuck at one percent (1%) and then shows not responding nad then crashes later on. I'm at my wits end trying to figure out why this...More