Hi, I have been trying to export fbx of characters from CC4 and I keep noticing that some of the textures are missing. I tried importing in UE5 and it shows disabled textures as white. Maybe it's a bug with the latest version?...More
When applying UE facial animation on a CC Character the nose wrinkle is set to max so that the nose is always wrinkled no matter what the facial animation is used. 1. Import CC Character 2. Rig and apply metahuman facial animation to CC Character...More
I downloaded Reallusion Hub and Character Creator v4.52 (trial) for the first time today. When I try to open Character Creator, either from Reallusion Hub or the desktop shortcut, the program crashes before it finishes launching. I tried the typical steps of restarting my PC, reinstalling Reallusion...More
Dear Reallusion team, I realise this will be very difficult to reproduce, but CC4 segfaults when importing from blender--the same file it exported. If it writes any logs, please let me know where to find them to help you diagnose the issue. Best,...More
This was a "show stopper" for so many years already. I am not sure why you guys limit DHS to Standard Bases only! Standard bases are way too limited when it comes to character customization. No matter how well you design topology and allow to customize it CC, a strict polygon limit and armature...More
In order to replace DAZ (which I would like to do), I really need support for 2 (or more) characters. Maybe you could "freeze" the first character, while the user works on the second--? CC4 is a very good but expensive product. This added feature would go a long way to making it and its assets...More
In order to save an outfit for a character, I have to save the character itself along with the selected shoes, socks, pants/skirt, shirt/blouse, coat/sweater, etc. It would be much more efficient (not to mention convenient) to save all the items in a group without the character mesh. That...More