885 issues found

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Dear Support Team,
I am experiencing an issue where I cannot access the Blender pipeline - the pipeline window is not appearing when I try to connect. This is preventing me from testing character animations, which I hoped to do while waiting to purchase some assets.
I noticed this issue coincides...More
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Submitted by godp14 Dec 1, 2024

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The program does not delete temporary files upon exit....More
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Submitted by Vit3D Oct 18, 2024

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I got the new Lucia model from the Content Store with the promotional $200 purchase discount. I tried to load the CC4 Lucia 2 avatar, which looks to have an alternate look. All the textures but the head texture loads and I get a message saying the head texture can't be found. I've attached...More
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Submitted by Leodegrance Dec 6, 2024

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This error happens a lot when copying diffuse maps into another slot. After that Undo doesnt seem to work anymore....More
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Bug
Submitted by K_Digital Jan 12, 2025

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Hello, can you send a link for tutorial to activate the Substance Painter with the latest versions of with CC4 and iClone8.
I have purchased the perpetual license on Stream.com...More
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Submitted by Anim8ed Nov 27, 2024

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CC4,33 crashes when applying a ccskin to a character. Not project specific. Windows 7 and 10 both crashing CC.
This did not happen on CC4,32....More
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Bug
Submitted by K_Digital Nov 16, 2024

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new install of CC4 can't find "Skin Base"...More
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Submitted by General Picture Animation Jan 6, 2025

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In Character creator, the morph sliders don't work on accessories unless you add skin weights. However, some things like arm bands don't need skin weights but need to able to be reshaped to fitting. Yes you can use the mesh editor but that has its limits as you know. Please activate the already...More
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Submitted by therealzizzer Nov 30, 2024

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How to reproduce:
1. Create new project
2. Click on Load neutral base...More
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Submitted by fosco.alma Nov 28, 2024

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In the current version, the body morphs affected the position of the bones is not applied exactly (as is). Every time I apply the same morph to a neutral character, the position of the bones (and the whole character) unpredictably changes along the Z axis in the range of 1 mm (each time the...More
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Submitted by Vit3D Oct 18, 2024
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