878 issues found

0

Votes
Closed
I open CC4 and load a character .. sliders don't show... I go to help and refresh sliders... the list is populated, but there are still no sliders. Headshot sliders are absent as well. This is frustrating please help me fix it....More
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Submitted by that.west.african Nov 28, 2022

2

Votes
Active
I have no reason to have or use Realusion software - I literally have no use for it - and I own it all pretty much. So don’t take this as negative, but the custom character situation kind of sucks. I find myself fighting the software constantly to get and keep a correct model.
Here are some...More
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Submitted by bad_character Jul 28, 2022

0

Votes
Released
Steps:
1. Select CC4 Camila
2. Get alert 'Slider Not found' see attached...More
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Bug
Submitted by oberdoofus Jul 14, 2022

0

Votes
Not Reproducible
I am able to load my iAvatars that were made in CC3 into CC4. However, when I try to Export FBX, regardless if I use the All or Clothed option, the export always end in a "FBX Export Failed" message. Tried exporting for Blender and Unity3D. Tried both Mesh And Motions and Mesh only. Using Trial...More
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Submitted by Lord Ashes Jun 18, 2022

16

Votes
Active
Hi. My suggestion is to add bone rigging and bone adding to cc4. I have attached image examples of the bones and areas of interest.
Right now it seems the only way to import a unique custom character that works is if its been rigged with cc4 in mind. I have tried importing characters into...More
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Submitted by bellabypaul Jun 4, 2022

0

Votes
Released
1. Save a DAZ Studio G8 character in FBX format
2. In CC4, click "Transformer/CC3+" then "Advanced"
3. Bake the textures for the character at 4096...More
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Submitted by JimDHart May 20, 2022

0

Votes
Released
To replicate the issue and see it clearly, position character head to the lower-left corner in the view-port and render with TemporalAA for Anti-Aliasing....More
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Submitted by 4u2ges May 15, 2022

0

Votes
Assigned
Hi, I have been trying to export fbx of characters from CC4 and I keep noticing that some of the textures are missing. I tried importing in UE5 and it shows disabled textures as white. Maybe it's a bug with the latest version?...More
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Submitted by gtr.nkm Feb 20, 2025

0

Votes
Assigned
The FBX export, doesn't export the pose, but it has the option " Current pose " .
The FBX is always exported in A or in T-pose
Time to fix this....More
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Bug
Submitted by erich mestriner Feb 1, 2025

0

Votes
Released
I always get this result even though I made the guides correctly
I got the same result in a VFACE model from XYZ. I believe Viktoria
I also got the same result from a model I scanned myself (without a mouth bag)...More
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Submitted by zeynepduman41 Sep 10, 2024
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